Things I’m building. The day-to-day learning ends up in the blog - this is where the work itself lives.

BoundRift

BoundRift screenshot

A stats and analytics platform for Riftbound. It ingests tournament and match data and exposes it through a natural-language query interface, surfacing field composition, archetype trends, player tracking, and tournament difficulty - including live data during in-progress events.

Built solo with AI agents over a few weeks. The blog has the full build journal, from the first data pipeline to running parallel agent loops.

Visit boundrift.com →


LLM Skills (coming soon)

A showcase of the custom Claude skills I’ve built to speed this work up - UI validation harnesses, data-ingestion patterns, and the reusable tooling I keep reaching for across projects.